Born and raised in Connecticut, I graduated from Berklee College of Music in 2011 with concentrations in film and game scoring. Shortly after graduating, I interned with FBPSound, a video game audio studio, in Munich, Germany.
My recent work includes composition and sound design for video games. I try to be as creative as possible by incorporating synthesis, sound design, live recording, and home-made instruments into my productions.
To see a full list of commercial games I've been a part of (along with other projects!) please check out my résumé!
This is music from some of the wonderful projects I've been a part of, along with other pieces I've made in my free time. If you’d like to see all of my past work, please visit my soundcloud.
My sound design demo reel started to feel a bit dated, so I've recently done some audio replacements to keep my sound effects feeling fresh. I've chosen the following games in particular because of their art style, gameplay, and/or atmosphere. You can hear the audio replacements below.
Like what you hear? Contact me and discover if I’m the right person to help you with your music or sound design needs. I will get back to you as soon as possible.