Born and raised in Connecticut, I graduated from Berklee College of Music in 2011 with concentrations in film and game scoring. Shortly after graduating, I interned with FBPSound, a video game audio studio, in Munich, Germany.
My recent work includes composition and sound design for video games. I try to be as creative as possible by incorporating synthesis, sound design, live recording, and home-made instruments into my productions.
To see a full list of commercial games I've been a part of (along with other projects!) please check out my résumé!
My sound design demo reel started to feel a bit dated, so I've recently done some audio replacements to keep my sound effects feeling fresh. I've chosen the following games in particular because of their art style, gameplay, and/or atmosphere. You can hear the audio replacements below.
Like what you hear? Contact me and discover if I’m the right person to help you with your music or sound design needs. I will get back to you as soon as possible.